ADVANCED WOUNDS FAQ v1.0
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GENERAL RULES

Q: If a Survivor turns into a Zombie at the end of their turn, will they immediately attack Survivors in the same Zone in the following Zombie Phase?
A: Yes.

Q: When a Wounded card allows a Survivor to immediately perform a free Combat Action, and this attack eliminates any Zombies with an unresolved Attack of their own, are those unresolved attacks ignored?
A: Yes.

SKILLS

Death grasp: This skill does not prevent losing a weapon to the "Close Call" Wounded card.

Is that all you've got?: To use this skill, the Survivor must choose to discard an equipment card before drawing a Wounded card. Do not draw a card when negating a Wound.

Tough: Do not draw a Wounded card when ignoring an Attack.

COMPANIONS AND WOUNDS

Q: Do Companions and Dog Companions draw from the Wounded deck when receiving wounds?
A: Yes. When assigning a Wound to a Companion, draw and resolve a card from the Wound deck as you would for a Survivor. 

Q: Are Companions eliminated after receiving a single Wounded card?
A: Yes, and if they draw an "Infected" card, they become Zombies (use the same Zombification roll table). Dog companions who draw an "Infected" card do not use the Zombification table and automatically become Zombie Dogz.

Q: Do Companions benefit from the free Combat Action granted by the "Exposed!" card?
A: Yes (if it they can make any).

Q: Can the Medic skill or First Aid Kit heal a Companion?
A: No, because Companions have one health point and are killed upon receiving any single wound (after the Wound card effects are applied). Bleed-out mode is an exception to this.

